Transylvania [v0.3.09][XFiction]

Free Download Transylvania [v0.3.09][XFiction]

Overview

Transylvania v0.3.09 by XFiction, Transylvania is a game about you are Alex, a poor student that decides to take a summer job working as a receptionist at the Crooked Elm, a hotel in a faraway mountain village deep in the Transylvanian region. Quickly you realize that nothing and no one in the village is what it seems, and every passing hour has you more embroiled in the mysterious happenings…​


Updated: 2021-12-05
Release Date: 2021-12-05
Developer: XFiction Patreon
Censored: No
Version: v0.3.09
OS: Windows, Linux, Mac, Android
Language: English
Genre:

2dcg, Male protagonist, Monster girl, Monster, Milf, Vaginal sex, Anal sex, Interracial, Bestiality
Installation
– Extract to desired location.
– Run.
Changelog
v0.3.09

General
-added a new minor scene to the dreams sequence, with variations;
-updated the engine to segregate content. This was a key change that we were forced to do due to Patreon’s content policy threatening the closure of the project. As such, we have prepared the necessary changes to comply while on Patreon, but to be able to revert when possible.
Art
-New background art: The Game Room;
-new illustration: rebirth (2 variations);
-added a new illustration to the dreams sequence (vampire bride)
User Interface
-reworked the Inventory section;
-added art for the following items: Runic Necklace, Spider Amulet, Thistles, Green Bottle, Phero Bottle, Diary, Jar of Worms, Magic Potion;
-items can now be examined;
-added a miniature succubus decoration to some system menus;
-Polished “Mind” section and added a new “Notes” section
Patreon
-reworked Save Slots: there are now 6 pre-defined save slots that you can use or overwrite;
-Added new UI for Save slots;
IMPORTANT: Due to Patreon’s content policy, some scenes have been removed from the Patreon version of the game;

 

v0.3.08

General
-added background for the kitchen;
-Chapter 2 now properly gives and tracks secrets for discovering new things;

Chapter 2
-The “Find Felicia” quest in Chapter 2 can now be completed;
-Felicia’s shop is now open after completing the “Find Felicia” task ;
-added new possible minor scenes with Elise, Felicia, Lavius and the Werewolf associated with this variation;
-changed the “Investigate lavius’ Lair” branch;
-changed the “Second Chance” event and added new storyline;

The Crypt
-added background for the crypt stairs + variation;
-updated crypt descent event;
-now accessible in Chapter 2 as well;
-The first event can be triggered directly in chapter 2 if you didn’t do it in chapter 1;
-added new scenes and terrors that lurk beneath;

Character Relationships
-characters in the journal are now clickable, leading to an individual page with more details;
-new entries and avatars for the Wolf, Sabrina, Ruxandra, and The Elder.

Ionut
-added a bonus event if you go back with Ionut after fishing for worms;
-added new art and polish to the basement devil gown scene in Chapter2;

The Innkeep
-added new character portrait;
-added new mini interactions at the inn;

 

v0.3.07

Engine
-rewrote the sidebar UI from scratch – the game sidebar should now be (more) visually consistent across different screen resolutions;
-the sidebar is now fixed and will not flicker during choice transitions.
NEW TECH – Image Layers: The engine now supports layered images, paving the way to more interactive scenes and better support for clothes and other customization within scenes.

General
-New trait has been added: dominant;
improved scene “Ritual-tentacles” using new overlay tech;

The Path
-added new background: “Mountain Path”;
-added new background: “Mountain Path – Night”;
-added new background: “Mountain Path – Warped”;
-added backgrounds to many transitions between The Crooked Elm and the village;
-Improved Gwyllgi’s encounter on the path – polished descriptions and dialogue, added new backgrounds;
-Improved The Wolf’s encounter on the path – polished descriptions, added new backgrounds and improved flow of the scenes;

Chapter 2
-new story branch: you can now learn Elise’s motives if you stayed loyal to Felicia;
-new scene added with Elise;
-added backgrounds to path travel;
-improved the second chance stat reset.
The henchmen
-added new interactive, repeatable scene with dominating the henchmen;
-added new art for the scene;

Ionut in the basement
-redesigned scenes and added new options;
-added more control over how the counter progresses;
-added a dominant option;
-added new art: Teasing Succubus;
-added art variations for every outfit;
-added cum variation;
-made the art interactive.

v0.3.06

General
-updated the Elise piercing dialogue to better synch with Sabrina plotline;
-updated round piercings art to match Elise’s spiders;
-added a quickload option on the starting screen;
-updated stat changes across multiple events;
-some deaths will now drain sanity;
-added more behind the scenes stat tracking (to be used in the future);
-added a Felicia dialogue if your last death is from the Ritual;

Backgrounds
-added new background for The Garden;
-added a variation for The Garden – Evil tree;
-added new background – Lost in the Forest;

Sabrina
-reworked the navigation of Sabrina’s hub;
-your limit of training sessions you can do at once now starts at 1 and increases up to 3 with your visits to Sabrina;
-added transitions between trainings (when Alex has the capacity to take more than 1 at a time);
-added a new training: Accepting your female side;

Sabrina’s final Trial
-added a final test: Sabrina’s trial;
-added erotic sequence: angry tentacles;
-added erotic sequence: provoke the tentacles;
-added erotic sequence: futile escape;
-added erotic sequence: suicidal sacrifice;
-added erotic sequence: elder acolyte;

Sabrina Art
-added new art: The Ritual;
-added new art: The Ritual – tentacles;
-added new art: The Ritual – the ancient one;
-added new variation: The Ritual – accepting the ancient one;
-added new variation: The Ritual – the ancient one – after;
-added bonus cuts and variations to Trial art;

Patreon
-added Sabrina training limit to cheat menu;
-added Sabrina’s Trial and new training to the gallery.

Fixes
-fixed Lavius bj sometimes leading to a dead end;
-fixed Felicia’s debt settlement not persisting after death;
-fixed multiple descriptors firing in Lavius’s bj scene in the garden;
-various typo fixes;

v0.3.05 

General
-reworked the starting screen;
-polished opening passages;
-updated colors of UI components;
-added animations to some of the buttons;
-added a dedicated menu for save slots (still available as a sub-section of cheats as well);
-hints are now enabled by default;
-instead of flying off after giving a hint, the Raven now stays and can be questioned multiple times. But beware of annoying him too much.
-improved image compression for backgrounds by around 60% (loading should be much faster);

 

Chapter 1
-added new art when being killed by Ionut;

Sabrina and lab
-added background art for Sabrina’s room;
-added background art for underground lair;

Chapter 2
-the win condition for surviving the attack has been changed with an additional requirement;

Lavius in the garden
-polished dialogue and added new options if you reply this branch more than once;
==>added new scene with Lavius in the garden;
-added 3 new pieces of art, depending on what Alexandra is wearing;
-added dynamic descriptions based on stats;
-added Trait-unlockable options;

Wolf in the garden
-polished existing scene with new outfit variations;
-added the outfit-appropriate art to each variation;
-added an alternative encounter if you do this branch more than once;

The Henchmen
-added new story branch: meeting the men in the forest;
-added new challenge to branch;
-added new erotic scenes to the challenge;
-added new art to the challenge;

Patreon
-added new Lavius scene to Gallery;
-added new Henchmen scene to Gallery;
-made Stat Edit buttons hitbox much larger and easier to click;

v0.3.04

General
-Replaced the color of unimplemented options from red to grey-blue to avoid confusion with permanent choices.
-added new background art: the dining room (day);
-added new background art: the dining room (dark);
Chapter 2
-improved navigation nodes and event triggers around the game room and the library;
-The Grand Conspiracy questline can now be advanced one more step
-added a quest recap after moving the box to the basement;
-updated waking up recap after a death;
The Mermaid
-has a new interaction node for all actions and can be found in the basement at all times of day;
-meeting her for the first time no longer leads to a dead end;
-new challenge added;
-it is now possible to uncover Lavius’ motives in the “Grand Conspiracy” questline.
-new erotic scene added;
-new art for the erotic scene added;
The Elder
-updated interactions;
-can now be convinced to help you if you have the right pieces of information;
Pit of Death
-added new location: certain actions will lead you here;
-added new erotic event: the slime;
-added new art: the slime;
-added new erotic event: the lurker;
-added new art: the lurker;
Elise
-the Elise x Felicia branch no longer terminates in a dead end;
-it is now possible to uncover Elise’s motives in the “Grand Consipracy” questline.
Other
-updated some icons
-typo fixes;
-updated a few more interaction nodes in Ch1 to prevent potential stats being re-applied when exiting a menu;

v0.3.03

General
-added background art for Elise’s room (tidied and untidied);
-added background art for the first floor of The Crooked Elm;

 

Lavius
-added new scene and variations when going with Lavius to his lair for a second time;
-added new art for this scene;
-added a new rare encounter after you’ve met the old woman for the second time;
-added new art for the second encounter;

The Inn
-reworked the way the main hub works, adding more granular changes to the descriptions of what everyone else is doing following your interactions. The inn should now feel more responsive and alive;
-added a new character – the old woman (only appears later in the story)
-added a new branch – milking at the farm;
-added illustration for this branch;
-added a new branch when revisiting the old woman after the farm encounter;

Chapter 1
Spider Amulet
-Elise’s gift can now be transformed into a Spider amulet;
-Amulet reduces significantly the time requirements for all actions;
-Amulet can be worn or taken off at any time;
-if you have romanced Ionut, he will now be sad when he kills you.

Patreon
-added the option to instantly obtain the speed amulet;
-added new scenes to the gallery;

Engine
-moved to Harlowe 3.2.2, which patches several core engine errors that were introduced in the previous patch (If you’ve seen undefined variable errors when loading, that was caused by custom macro data type being corrupted in specific instances)
-introduced a modification that prevents errors and debug functions from popping up during play if a non-critical error occurs;

Fixes
-fixed a few instances of traits being increased after closing a menu;
-Ionut’s scene when washing the dishes correctly takes account of what Alex is wearing;
-fixed an incomplete branch form the Elder showing placeholder text when trying to convince him (branch has been removed for now until it’s complete);
-fixed day showing up as Wednesday for a bit when jumpstarting chapter 2;
-fixed being killed by Lavius the second time not properly registering when talking with Felicia the next day;
-fixed a case where Felicia would offer you pheromones even after you already have them;

v03.02

General
-added new background art for the Antique Boutique;
-created new sprite for Felicia on large screen devices;

 

Chapter1
-added new art set for Sabrina’s grotesque training;
-added new art set for Elise giving her special piercings;
-extended the Elise piercing event with new description;
-added new art set for the Fishing for Worms event;

Chapter 2
-the library and game room have new navigation nodes and can be visited more freely regardless of time of day;
-improved overall navigation and flow of main events;

Ruxandra
-Ruxandra’s story is now fully looped (the first fully complete loop module of Chapter 2);
-new story branches: you can now complete the Ruxandra event without dying;
-new variations;
-new permanent choice;
-new item: successfully completing Rux’ event now gives an item that can be equipped and unequipped at any time in inventory;

Mobile
-redesigned the top bar;
-changed the text links into icons;
-added saving and loading;
-implemented the menu upgrade that allows free navigation between menus without having to go back to the story first;
-improved interface of the main body;

Patreon
-added a new benefit: unlimited and customizeable save slots;

Fixes
-passages with a background should now be properly scrollable even if the text is very short;
-Ruxandra’s call is no longer infinitely repeatable if you’ve already dug up her grave;
-improved time pausing and resuming when entering and exiting menus;

 

0.3.01

Chapter 1

 

-added a few improvements to the “Thoughts” module when waking up after a reset;
-added a new option for Sabrina’s training: love for the grotesque;
-added some improvements to Sabrina’s hub;
-added a minor event during work that allows to return Ionut’s keys if the player still has them
-improved cemetery descriptions;

Chapter 2
-added a new interactable in the garden: the ominous tree;
-added the cemetery as a location in ch2;
-added a new character: Ruxandra;
-added new character art: Ruxandra;
-added a new item that can be obtained: the runic necklace;
-added new sex scene: the evil tree;
-added two new pieces of art: evil tree;

Background art
-created new style for passages that have background art;
-added new background art: the reception;
-applied “reception style” to appropriate passages;
-added new background art: the cemetery;
-applied “cemetery style” to appropriate passages;
-added new background art: the inn;
-applied “inn style” to appropriate passages;

Engine
-added a notification function for game events;
-added notifications for trait changes;
-added notifications for updates to character entries in the journal;
-added notifications for updates to tasks;
-added notifications for finding secrets;
-added notifications for permanent choices;
-added notifications for location updates;
-added a settings option to toggle notifications on and off;
-general engine improvements in tracking traits and stats;

Other
-added credits page to the changelog;
-improved image compression for faster load times;
-fixed an issue on mobile where some links could not be clicked because they had a mouseover effect;
-added new border to the sidebar;
-improved sidebar navigations so all menus remain accessible at all times (instead of having to close one and then open another);

v0.2.19

Plotlines=
-reworked the special encounter after reaching maxrelationship level with Elise: you are now forced tomake permanent choices regarding Elisnd Felicia;
-reworked the end of day encounter with the cat;
-added a new special event with Elise at end of day;
-it is now necessary to chose your loyalties with Eliseand Felicia before completing day 1, regardless of thelevel of relationship you have with them. The eventfeatures variations based on how you have progressedduring the playthrough, but one way or another you will have to pick sides.

 

=The wolf=
-added a new possible variation for the werewolf encounter on your way back;
-added new art for this encounter;

=Dream sequences=
-added a dream with Elise;
-added a dream with the wolf;
-added a final dream as a succubus;
-added art for the succubus dream;

=Elise=
-added a completely new event when you meet Elise for the first time in Chapter 2; This event is different based on your previous choices with her;
-added Elise’s room;
-added the ability to engage Elise as a succubus in her room, with 1 feeding scene with several variations;

=Game of Pool=
-losing the game of pool is now connected back to the main loop (no longer brings you to the “end of content” screen;
-wearing the plug after losing the game of pool will cause your succubus hunger to increase more quickly;
-changed some descriptions to emphasise the transformation into a succubus (work in progress);

Balance
-sanity is now capped at -100;
-lust is capped to +50 in Chapter 1;
-Sabrina’s potion in Chapter 2 will now give you more clarity on average;
-shortened the overall waiting time during work;
-added an option to wait in the forest by the Hunting Cabin if the entrance is unavailable.
-added a special case if the player didn’t buy any clothes in Chapter 1;

Fixes
-fixed an issue of an incomplete TF description after Sabrina’s ritual if your last chosen path was a change in breasts;
-fixed an endless loop in exploring Sabrina’s scenes where you could return to the ritual even after liberating her.
-fixed a broken nav node in chapter 2;

UX
-reworked the “inventory” tab;
-reworked the screen to Simulate Progression to Chapter 2, adding new options and more control and polishing UI.
-updated CSS to improve display on different screen resolutions;
-improved spacing of text and choices in some locations;
-updated the “Settings” menu as well as the choices when you begin new game;
-created custom icons for checkboxes and updated a few icons;

Engine
-migrated Transylvania to Harlowe 3.2.1;
-fixed compatibility issues with the newest version of Harlowe;
-updated story CSS;
-added fullscreen option in settings (enabled by default);
-added some mobile specific CSS to improve the experience (work in progress);
-added code for global audio support in the future;

v0.2.17a
I am pushing a quick update to bring 2 critical fixes, important improvements, a new feature and a download version of this patch.

The Raven
-added “The Raven”, which appears on the bottom of the side bar and can be clicked;
-The raven is disabled by default but can be enabled through Settings;
-Clicking the raven will provide the player with a hint on how to progress, although there is a chance to receive a random quote or comment;
-if the Raven doesn’t think that you need help right now, you will always get a quote;

User Interface
-The sidebar is now always a consistent size;
-The different tabs in YOU are now consistent sizes;
-The different tabs in JOURNAL are now consistent sizes;
-tweaked sizes and positions of some UI elements;
-Entering a protected passage from the sidebar (such as Journal or You) will now grey out the other options instead of completely removing them;

Fixes
-fixed a critical navigation bug in chapter 2;
-fixed a rare but critical navigation bug at the inn (thanks to Sarah113);
-improved quest progression when skipping intro;
-changed Felicia’s quest line to avoid a potential broken flag, causing the task to persist;
-other minor fixes and typo fixes;

v0.2.16
n/a

v0.2.15
n/a

v0.2.14
=> added storyline: paying your debts to Felicia;
=> added several scenes involved in paying your debts;
=> added 6 new erotic images;
=> added a new possible interaction Gwyllgi on your way back;
=> added new interactions with Sabrina before you “unlock” her;
=> -visiting Sabrina repeatedly (before you unlock her) now takes into account previous choices;

Images


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